Welcome to my Blog where I talk about games, experiences, and other stuff that bothers me. Just remember this important phrase. If you see or hear me talking a lot, just assume I don't really know for the most part. » Continue Reading
Neat Air Riders things. The One Complaint If you are in the gummies mode and specifically use a GameCube controller, the button layout is set up to where if you want to aim and fling gummies while moving, you need to use the forbidden grip known as the claw. It's not like the game doesn't support the controller either. The game uses legit GameCube glyphs and control binds and yet the game has this... » Continue Reading
Not the most comprehensive blog I have written, but considering that talking about game difficulty is the kind of topic that makes anyone look dumber the longer they talk about it with myself as no exception, I think I'll close the writing off here and rethink it another time. In the meantime, here is a fun Kirby Air Riders video that sources Sakurai's video and has a much more cohesive and narrow... » Continue Reading
Here is another overcooked blog. I have included two versions of the Benji game example and explanation as it's hard to write it cohesively. This is what I get for not having my writings peer reviewed and having other stuff to do. Context: https://www.stopkillinggames.com/ I'm pretty sure this campaign might actually be limiting itself. Now I think it's for the better as challenging every industr... » Continue Reading
I was watching Yhatzee's Semi-Ramblomatic video where he ended up being really confused on his feelings about Silksong . I remembered how I feel about the games Shin Megami Tensei V and SMT5 Vengeance so I'm here to tell you that a game being finished or not does not correlate to if you love a game or not. In fa » Continue Reading
Game Hard. Silksong has had it's same song and dance every other big souls like that attracts a wide audience goes through. Game is too hard. Strife and friction can lead to players doing pretty much anything to change their outcomes rather than stay blocked behind a challenge. In most games, players try something else in-game like new builds and other ways of getting stronger, but even that get ... » Continue Reading
Normally, there is always some reason to like a direct. Somehow Nintendo didn't even do the minimum to get me any more excited. Bananza got some early DLC for $20 in the latest direct. I was thinking that the high prices were supposed to stop Nintendo from pushing out DLCs, but it seems I guessed completely wrong. I also guessed wrong on the price as I was already miffed with the idea of even $10 ... » Continue Reading
08/21-23/2025 Sakurai wasn't kidding with how simple the game was using only one button. I'm so glad we are getting a new game as the original is starting to seem more and more unappreciated even after only playing the Air Ride mode in Free Run and CPU matches. It ain't easy either if you play with the spicy settings Damage and Speed help set to "On" and "None" respectively. I have won two stages... » Continue Reading
While I was hanging with family and talking about social life, they kept nagging on about how I should do more activities, clubs, and such despite repeatedly showing no interest in the clubs even if they vaguely or directly match my interests. We talk about stuff like going bowling and such and I eventually asked a question to see if I can get an idea why they keep nagging me on this. "Is the acti... » Continue Reading
At some point while I was playing Bug Fables , I learned about an area known as Seedling Heaven where Golden Seedlings tend to spawn more frequently. The enemies drop a rare item that can be gotten cheaper than just buying them. At some point I accidentally learned how to gain more per encounter refresh from research and it lead to more than just rare item windfall. N » Continue Reading
The final for Bananza was quite the hype trip. I did get youtube thumbnail spoiled with a minor enemy spoiler, but since the game was forshadowing his return with the earlier enemies the entire time, it didn't kill the hype. Plus, there were other cool showing that surprised me. When I say this was a hype trip, I meant it in the sense that was the goal independent from my feelings. The whole thing... » Continue Reading
This is a very unusual question. To give context, there are the Daytona USA games that Sega made. I haven't gotten any hands on experience with the games yet, but I know them as the fun NASCAR-ish game that I know from connections outbound from Sega Rally. What confuses me is why the Daytona name needs to even be a part of the game. Now I don't know much about the real world track Daytona or anyth... » Continue Reading