https://youtu.be/TwuS-D8SYGs Quick post to show off this thing I did today, the animation is nearly fully procedural, with only 2 textures, the grid texture and Goku (You could also count the noise texture but I use Godot to generate that so it's like in-between). » Continue Reading
I don't think I ever actually talked about the Unity situation, and I need some place to gather thoughts so it might as well be here. Also I'm not gonna explain the Unity situation cause if you know about it then you don't need to hear about it again and if you don't know about it then 1 google search will fill you in pretty fast. :P Also also this will probably just be a history of my time with U... » Continue Reading
First post here! Pretty exciting since I plan on this being my main place to blog (God I love the custom CSS I forgot how much fun it was). But anyways I'm here to show off my procedural stone floor shader, I made it in Unity using shader graph. It's pretty slow but that's mostly because I was focused on making it work not making it work well. » Continue Reading