Raam !

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"santa, te pedi regalo, NO Q MI CELU SE ROMPIERA"

All pronuns + aroace + 16yo

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Raam !'s Blog Entries

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ENG / #4 Witch Hunter Concept and Final Design

Category: Art and Photography

I almost forgot to write my daily blog, but before the day ends i’ll write it, wwwwww The next character would be the fourth romanceable character. For me she would be the fifth, but according to how i have them ordered in my files, she is the fourth. She is one of the first humans, and she would also be a witch hunter. I imagined her personality as someone serious, mysterious, and a bit emo... » Continue Reading

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ESP / #4 Concepto y diseño final de cazadora de brujas

Category: Art and Photography

Casi me olvido hacer mi blog diario, pero antes de que termine el dia lo escribire, wwww El siguiente personaje seria el cuarto personaje romanceable, para mi seria el quinto pero segun como las tengo ordenadas en mis cosas ella es la cuarta. Es una de las primeras humanas, aparte tambien seria una cazadora de brujas, su personalidad pense para que sea alguien seria, misteriosa y un poco emo » Continue Reading

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ENG / #3 Conceptual and final design of a himedere witch

Category: Art and Photography

The third romanceable character i created was designed with green as her signature color. I wanted her to have a princess-like appearance to look elegant and beautiful. I also wanted her to have wavy hair, something close to a hime-style look. She went through three different designs: » Continue Reading

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ESP / #3 Diseño conceptual y final de himedere

Category: Art and Photography

El tercer personaje romanceable que cree deseaba que su color caracteristico fuera el color verde, queria que tuviera una apariencia de princesa, que pareciera elegante y bonita. Tambien que tuviera el cabello ondulado, algo que fuera como una himedere. Tuvo tres diseños diferentes: » Continue Reading

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ENG / #2 Conceptual and final design of a workaholic witch

Category: Art and Photography

In the previous post where i talked about Clariette, i said she was the first character i created, which is actually wrong—but it doesn’t really matter. These two were created at the same time anyway. Even though its a little embarrassing to admit, this character— mainly her design —was based on the traits my favorite characters from fantasy manhwas had. I wanted her to look like someone responsib... » Continue Reading

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ESP / #2 Diseño conceptual y final de una workaholic

Category: Art and Photography

En el anterior post en donde hablaba sobre Clariette dije que ella fue el primer personaje el cual cree, lo cual es erroneo- Pero no importa. Estas dos se crearon al mismo tiempo de todos modos. Aunque me de un poco de pena decirlo, este personaje, principalmente su diseño, se baso en los atributos que tenian mis personajes favoritos en los manhwas de fantasia... Deseaba que se viera como alguien ... » Continue Reading

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ENG / #1 character genki concept design and final design

Category: Art and Photography

One of the first romanceable characters i designed for my otome was meant to be a cheerful and kind girl—more specifically, i wanted her to fit into the genki archetype, since I thought she would be the easiest character to design. If you don’t know what the genki archetype is, here’s a quick explanation: > A “Genki Girl” (元気少女) is a female character archetype in anime and manga, defined by being ... » Continue Reading

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ESP / #1 Diseño conceptual y diseño final de arquetipo Genki

Category: Art and Photography

Uno de los primeros personjes romanceables que diseñe para mi otome quise que  fuera una chica alegre y bondadosa, mas especificamente que entrara en el arquetipo genki, ya que pense que seria el personaje mas facil de diseñar. Si no sabes que es el arquetipo genki, aqui hay una explicacion: > Una ''Genki Girl'' (元気少女) es un arquetipo de personaje femenino en el anime y manga, que se define por se... » Continue Reading

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Esp-Eng / Creation of a World for a GL Otome Game part 3

Category: Writing and Poetry

Eng: Well, after seeing how witches were created and the environment they live in, now it’s time to look at the most important thing in a fantasy story where magic is the core of everything… THE FUCKING MAGIC SYSTEM . Dude, i hate magic systems. Sometimes they’re insanely hard to understand, sometimes they’re not—it all depends on how the author » Continue Reading

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Esp-Eng / Creation of a World for a GL Otome Game part 2

Category: Writing and Poetry

Eng: Well, in my previous post i talked about the origin of what witches would be. As we already know, witches are simply not very well received by humans, and they usually end up being burned alive. When I first started writing this story, i thought about doing something like Little Witch Academia , in a more modern era where witches existed and co » Continue Reading

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Esp-Eng / Creation of a World for a GL Otome Game

Category: Writing and Poetry

Eng: Well, like I said in my previous posts, I’m really excited to create a story for an otome game with a fantasy theme and lots of witches. I thought it might help people understand it better (if anyone is actually interested, idk) if I tell the story of how the witches came to be. Let me get into my writer mod to explain: > Long ag » Continue Reading

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