Heya y'all, its me again. So in the last blog post I talked about the earliest parts of designing Cards and Tankards, the core of design stages, if you will. Now we go to the more practical parts. At this point the concepts for each faction as well as the gameplay loop was in point. We both agreed on the more social aspects of the game with the tavern concept since the start and to this day I bel... » Continue Reading
Hey y'all, its me. So as some might know, I have lost my job at Divergent Realities. Its harsh and a bit sad, frankly. This was one of the proudest things of my life, having worked on a game that shipped. At the ripe old age of 25 this might not seem like much but hey, I also dont have much else going on either. On the bright side, now that I am jobless, I am also without a muzzle to talk about m... » Continue Reading
Heyo! So my LGS Warhammer crew has begun to collect and prepare for playing Age of Sigmar. I have always preferred fantasy to sci-fi so of course i took the opportunity. I looked through my possible options ranging from ogres, slaves to darkness and others and decided to go for the maggotkin of nurgle. My criteria were simple: I wanted a low-model count army with weird rules and cool spells i coul... » Continue Reading
Hello there! This is my first post on this forum. After realising how poor a medium Discord is to show progressive work on something and yet having people there being very interested in my project, I decided to document it here for archival and ego's sake. So I recently joined the GSC after being a longtime Necron player and after buying a box of them and kitbashing two extra leaders, all I was mi... » Continue Reading