KIERAN  ☆ ☆ ☆'s profile picture

Published by

published
updated

Category: Games

Platformer Prototype: DEV LOG 2

11/03/25 The first prototype of the scoring system and platforms

Hello! Today I started on making my games platforming system. First of all, I wanted to have different sized fish, I went on google and downloaded some transparent pngs of fish, I was thinking of replacing them later, as this was used for the sake of being able to add behavior however, the realistic fish reminded me of those SpongeBob zoom in gags, so I kept it in the game 

I utilised the "RectangularMovement" behavior but changed all the X-axis movement to 0 so the fish only move up and down from the water as if it was jumping out. Then, I made it so that if the player collides with the fish the player will be able to jump again while also getting a point.

So all together the game looks like this:

Now that the base of the games functionality is complete, my next step is to now make the danger zone (water) repeat across the whole game while also creating the RNG of the fish spawns. this is why in this preview; I have implemented these blue boxes. my plan is to be able to replace the different fish sprites with the boxes using a variable, however that will take some time to figure out as it's not something that I know how to accomplish fully yet so hopefully I'll have that set up. Moreover, the scoring system is something that needs to be refined as just as much as colliding with the fish will create the score which is another thing that I am uncertain about for now. 

According to chapter 8 of the textbook, I have completed one of the four areas of investigation for digital prototyping, which is the game mechanics. 

Anyways that's all for now :3.


2 Kudos

Comments

Comments disabled.