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When I was sleepy, I created a plant for Minecraft

  Some days after the 1.20, I was disappointed with Sniffer. It had too much potential just two recive two decorative plants. So I kept thinking about some things It could have brought to the game, but I couldn't think of anything.

  Almost like a character who changes personalities when sleeps, close to my time to go to the world of sleep, I managed to think of some ideas that I liked.


Cupoison/Cup of Poison (I don't have much creativity to create a name in English)

- A 20 pixels nepenthes plant, color painted in green and yellow.

- 25% chance of being sniffed out;

- The plant has 14 hp (equal 7 hearts);

- By adding certain ingredients with positive effects, the plant transforms them into negative effects, such as Regeneration → Poison or Speed → Slowness;

- The plant operates with unique recipes; that is, when you add all the ingredients and collect with a bottle, another recipe begins;

- Feeding the plant with meat (in general, excluding rotten meat) will increase the potion's strength, but it isn't possible to decrease the strength during the recipe;

- Giving It rotten meat will make It sick and the potion's strenght will not increase for a day;

- Giving ingredients with negative effect will only make the plant regurgitate them;

- Gunpowder makes the potion throwable, but the plant suffers 4 damage (equal 2 hearts);

- The plant can be healed using bone meal, It gives 2 Hp (equal 1 heart).


  There's other plant + item that I like more, but It's incomplete and bad polished, so maybe one day I will post It.

  Good morning, afternoon and night, thanks for reading.


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