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✮⋆˙Games that are basically just spreadsheets: Long Live The Queen ✮⋆˙

sorry classmates + professor, this one is pretty long from the images, feel free to read just the intro/conclusion

long live the queen wallpaper

    Long Live The Queen is one of my favorite games, and has been since my brother introduced me to it sometime back in 2017/2018. Simply explained, it is a “Medieval Anime Politics Game”, but the official website has a better description:

"Being a Princess is not an easy job. Being a Queen is even harder. Especially when you're only fourteen years old, and the reason you've inherited the throne is that your royal mother has just met an untimely end. Now power is up for grabs. You may be the official heir, but much of the country's nobility would love to steal the throne for themselves. Aggressive neighbors will take advantage of any weakness to enlarge their borders at your expense. And that's not even mentioning the magical dangers which are lying in wait...Can you survive long enough to reach your coronation?"


    The game mechanics work like this: The player can, at the beginning of each week, pick two classes for Elodie to take. These classes will boost her skill points in those subjects, which allows her to pass certain skill checks in the game, unlocking new options, dialogue, endings, etc. You can also get bonuses or penalties to skill categories depending on Elodie’s mood, which is affected by events during the week or by selecting weekend activities, helping her gain skills faster or penalizing certain categories. So, players have to balance her mood well, in order to build up her skills efficiently. Here's an example, since it’s a bit hard to explain

All stats screen

When you first start the game, Elodie has the “Depressed” mood, which boosts any class under the “Animal Handling” or “Expression” category


If you want to use this skill bonus for the Animal Handling class, you could study Horses, Dogs, or Falcons and gain 15 points towards that skill. Here, I studied “Dogs” for my first class, and gained 15 points:

Dog class screen

After the classes are over, you go on to that week's events, and afterwards get to choose a weekend activity for Elodie, all of which can affect her mood. Some of these change as well, such as the “Visit Dungeons” activity, that can grant different stats depending on many factors. On this day with Elodie's current mood, it had no effect.

Weekend activites screen

In my example, I had Elodie talk to Charlotte, which granted her +1 to cheerfulness. This leveled out her mood so that Afraid and Depressed were the same value, although Afraid is the dominant value here (the chart reads left-to-right,) so it was what determined her mood.

Elodie's Mood chart

    Afraid gives a boost to the Agility class, so I had Elodie take two classes in Reflexes. This allowed for her to pass a Reflexes check, protecting herself and Charlotte from a snake attack. There are a few different outcomes for this event, depending on other skills and choices you’ve made, but this is one of the outcomes using the Reflexes skill.

Pass reflexes check

    Hopefully this makes the mechanics more clear, since we’re about to get a bit more nerdy with strategizing. I figured it would be fun to frame this post around trying to achieve a specific achievement, as a nice way to showcase the game and force me to actually do some achievement hunting. I picked this achievement since it wouldn't be too difficult, since the fleet is an unavoidable event and I figured I knew how to get this one anyway.

achivement locked

    I did a bit of research on the games wikipedia site so I knew which skills I needed + the exact value I needed to pass, along with any additional information I might need to get to this event. I’ve highlighted the most important information here, but basically I needed at least 2 Lumen allies (Lumen = Magic) and a pretty high Lumen stat as well.


    I figured that having 3 Lumen would be ideal, so I don't have to put too much attention into my Lumen skills. I knew that I would already have 1 Lumen, Julianna, as my mentor, and after reading about all the Lumen characters found out that the second Lumen, Selene, would help with the ritual as long as Julianna was my mentor. I then settled for my last Lumen to be Lucille, and although I believe I could have used some different characters, the process would have involved more events and subsequently many more skill checks, so Lucille is much easier. This was the info I got from her wiki, the most important being the exact stats I needed to have in specific categories to hire her, being between 80 - 100 Sense Magic so that Elodie could sense her as a Lumen, but not accuse her and call her out on her lie.


The main problem with this method is maintaining a decent noble standing (Which is a hidden stat that, If Elodie failed too many checks during the Grand Ball, would bring me into a different event that prevents me from speaking to Lucille) and leveling Elodie’s Lumen skill high enough before the ball, since Elodie can’t perform magic right away. To study Lumen, Elodie needs to first gain access to her Lumen Crystal from the treasury, either by passing skill checks in accounting, presence, or just waiting for Julianna to take it for her. However, there are ways to obtain the crystal quickly, which I discovered and followed (not by using the debugger console unfortunately, though it would have been efficient)


So the plan was pretty simple: Follow the above guide, focus on my Lumen skills to get them high enough for the ball while putting time into other stats so I don't lose too much noble standing, and then focus on not dying while leveling my Lumen to 300, just in case.


I had my game windowed so I could reference my plan, or quickly look something up in the wiki in case something went wrong. Here is when I put on the accounting outfit,which is very snazzy, but also used to boost your points in the Economy class to help pass the skill check to enter the treasury.


As I mentioned before with the Noble Standing stat, the game tracks some hidden stats, another being Cruelty. Elodie can raise this by being mean to her maids or others, and can unlock certain choices for her depending on how high her Cruelty is. This option comes up if Elodie fails a Reflexes check, and a maid runs into her with a pile of linens. By punishing the maid, you would raise her Cruelty stat.


Anyway, after this I gained the Lumen Crystal and focused on leveling my Lumen skills for the ball, along with some skills in Conversation to keep my noble standing high enough. Here is Elodie in her “Magical Girl” a.k.a Lumen outfit


On the day of the ball, I failed quite a few checks (oops) but maintained my standing enough with the nobles to avoid a fight by accepting Talarist’s marriage proposal ealier, as he covers for Elodie during their dance, skipping a pretty high Dance skill check.


Elodie then sensed Lucille's magic, but crucially fails the second, higher, Sense Magic check that allows us to believe her lie and appoint her as our Minister


After many weeks, mostly focused on maxing out Elodies Lumen skills and avoiding many events (which required me to do skill checks in categories I completely avoided) we finally got to the Naval battle! I’ve fought this fleet before in a few ways, but never by a Lumen ritual a week or so before the ships arrived, so I was pretty excited. I succeeded in having 3 Lumens (not including Elodie) helping me fight, so maxing out my Lumen skills was not necessary. Oh well, I passed the skill check and we sunk the fleet with magic, and I got the achievement!



Unfortunately, I failed to pay attention to the aftermath of the ritual, which summoned THE KRAKEN. Whoops. If I had focused on getting a high cruelty stat, Elodie could have chosen to sacrifice Charlotte, since she knew of her being a Lumen during this playthrough, but unfortunately I wasn’t mean enough, so my options were to sacrifice Elodie to stop the Kraken, or sending out Lumen to seal the monster every week for 7 years. Ultimately I decided on the latter, so we could keep Elodie alive to see her coronation scene.



There is a small, “post-credits” section with these stained-glass graphics depicting the fate of Nova or Elodie after non-death endings, and here we see a section about the Kracken.




Unlocked achivement

…So, there you go! My favorite spreadsheet software! Just kidding, though I fully embrace the joke, something about this game is extremely captivating to me. I love the strategy behind balancing the skill sheet while controlling Elodie’s mood, all while seeing new events and dialogue from my choices. Many of these more interactive games fall into “the illusion of choice”, but Long Live the Queen truly feels like there are infinite possibilities for Elodie’s fate, with enough difficulty in the mechanics to be engaging and game-like.


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korvetar

korvetar's profile picture

even though it seems so complicated, honestly i'd play the game and i might look more into it now and see if i'd be able to play it :3 the art style looks so pretty too!! i also love the attention to details, especially with the stained glass window


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Iida

Iida's profile picture

I've never heard of this game and while it's not one I would play myself, it was really interesting reading your blog about it! It definitely sounds like a game you could sink hours upon hours into and not get repeat endings. Also the graphics of it are really cute!


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