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xav's 2023 media thread: The Legend of Zelda: Ocarina of Time (1998) (REPLAY)

(originally posted 7/20/23)

so i only did this because i ordered a JP copy for my collection and decided "fuck it ill 100% it, itll be easy enough". it took me about 3-4 days total

i am simultaneously a fan of OOT and its biggest opp.
for many years now ive held the opinion that nearly every 3D zelda game that has come out since OOT has done everything its tried to do either better than or just as well as it. MM and TP especially, with MM having a superior world, cast of characters, dungeon design, and sidequests, and TP doing basically everything OOT set out to do but just better. between the two N64 zeldas, i think MM is the superior one hands down. or a short time i even kinda disliked OOT, but that was just because of how it was constantly being hailed as the greatest game of all time, which i still vehemently disagree with

OOT doesnt ask much of you. combat in the game is incredibly easy, especially once you get the biggorons sword. the dungeons are rather simple (which is why if anything i prefer MQ to the vanilla experience), the items are very situational with very obvious applications...

yet, in saying that...its not like i dislike OOT at all. its a very simple game you can take at a leisurely pace, and theres a certain level of beauty in how simple and modest it is. the story it tells is, on the surface, simple as well, but it has a lot of meaning within its subtext that i think it definitely deserves credit for if majoras mask is more overtly dark, oot is dark in subtle ways- with a major theme of the game being the passage of time and the loss of innocence, watching as things from your childhood which seemed so bright and happy change right before your eyes and you realize how dark the world can be.

im absolutely in love with the throughline of the hero of time’s plot from OOT and MM to TP as the hero’s shade- this incarnation of link being arguably more tragic than even BOTW/TOTK link.




if anything, i see it as comfort food. something you can return to at any time and just play through comfortably. i have beaten it an absurd amount of times by now. i stopped playing TOTK for it not because i wasnt enjoying TOTK, but because i knew i could get through it quickly and easily enough

and yknow what? i appreciate it. i appreciate the game for what it is. for everything it tried to do and be, so that later games could pick up the torch and carry it even further


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