I've made 3 attempts at finishing a nuzlocke challenge (tldr pokemon gameplay challenge where if a pokemon dies it faints. many more rules, but thats the abridged idea.) and each time I planned to make a comic once I was done. I usually got overwhelmed by how much content I would have to adapt, and of course being over-ambitious I wanted to have Plot and Foreshadowing so I had to complete the game first so I knew what plot points to hint at early on. And then I keep playing, and I keep taking notes, and I keep getting overwhelmed by all this stuff I'd have to do, and the whole time I'm grinding at this game where one mistake costs the life of one of my favorite 'mons...
Maybe I should just say fuck it and make something just to make it. Maybe I'll put a hard limit where after each gym or something I HAVE to make myself draw the comic up to that point and then I'm allowed to keep playing. And it doesn't even have to look good. Just fucking SKETCHES, man. If I feel like doing more I will, but if I can only muster a sketch then I'd only post that.
Because I want to get into comics and webcomics, but how the hell could I start when I only ever set my sights on overwhelming projects? I should just do some messy bullshit just to break past the barrier of STARTING on webcomic stuff.
When I made a 2-page comic of my characters, I had originally planned for it to be several pages but that was too overwhelming and I stopped! But then months later I came back and I finished off the pages I had and edited it so it made sense as only 2 pages, and THAT'S the first time I actually finished and published anything remotely comic-like. So obviously the trick seems to be "dude, chill out and just draw something simple. youre a guy on the internet having fun, so HAVE FUN instead of pressuring yourself!"
Comments
Displaying 0 of 0 comments ( View all | Add Comment )