I have put my Doom II wad project on temporary hiatus as I will be moving over to Quake for the time being.
More context;
I started a Doom II megawad project back in 2022 named "Codename: BERSERK" which was actually a revision of a former game development project that had long since been abandoned. Me and MaoZeBong (music composer) had released two episodes under CB for Doom II, "Plutonic Holocaust" and "Satan's Triumph". We had planned on doing a total of 4 episodes whith 5 levels each, landing the megawad at a total of 20 maps. We still plan on eventually going back to Doom II after some time with mapping for Quake, which will be a similar project but with Quake maps instead.
The Quake maps will follow in suit, and the Quake project will be called "Codename: BERSERK II" as an indirect squeal to the Doom II maps. Not much lore or story going on as I don't care too much for all that when it comes to shooters, but if you follow the dl links for the Doom II wads you can read more about that there.
Codename: BERSERK II demo
map01;
tech base, first quake map ever
map02;
tech base, inspired after Doom3's Alpha Labs level
map03;
Netherworld, Ogre shenanigans, The Seal of Nehahra references and castles(incomplete map)
DOWNLOAD;
https://www.mediafire.com/file/ym6n9mnoy6xm694/maps.7z/file
NOTES;
QSS or Ironwail required(QSS recommended)
throw this folder into the id1 directory and do "map map01" in game console to start playing
Cheers !
Check out the original two episodes for CB;
EP1 - Plutonic Holocaust
https://www.moddb.com/games/doom-ii/addons/plutonic-holocaust
EP2 - Satan's Triumph
https://www.moddb.com/games/doom-ii/addons/satans-triumph
Makin' Quake maps (download links included)
2 Kudos
Comments
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Folgers™
How do I install a quake map? I only used the injector before
Like it says there in the notes;
throw this folder into the id1 directory and do "map map01" in game console to start playing
Cheers,
by Lord Reven; ; Report
dav
That's sick dude! When I get a mac I'll prolly check some out maybe