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Category: Games

Devlog Day 8

I created a sleep and drowsiness system. The player accumulates drowsiness, which can be removed by sleeping in a designated area, like a bed. I'll also add a save feature for when the game is sleep. If the player remains in a bad state for too long without light, they'll experience hypnagogic hallucinations, which can be easily dispelled by shining a flashlight. If the player wants to sleep, they'll experience slow.


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