So recently I got back into the Backrooms (mainly due to a guy attempting to build liminal spaces in Minecraft as well as a YouTuber named "Kauffman" who does realistic Backrooms "POSTED footage" (NOT "found") renders but with digital cameras in 2002-2019 styles and quality.)
While mid-watching a Kauffman Backrooms video (specifically his "Backrooms 2005" video), I remembered that I had an Alpha/Beta-styled Backrooms cavern-/stone-styled map on my old 2015 laptop downstairs. So I quickly booted it up (waiting a solid 5 minutes to go from pressing the power button to opening the Prism Launcher thing I had on it, which actually takes longer than it usually would) and I put it the exported Profile/Instance (basically takes the entire list of mods, screenshots, worlds, etc. and copies them) and I booted it up on this current device.
So, over the course of the last 2 weeks, I have been building upon it. And then on the last few days of September I got an idea: "Why not make a sort of series out of this kinda like Kane Pixels but with Minecraft and less realism/science and, due to Minecraft's nature, more magic?"
So that's what I did. Made 2 videos (so far) and am currently working on a third video (more of a picture slideshow like Kane Pixels' "Mar11_90_ArchiveTAR" unlisted video).
However, I do have a behind-the-scenes screenshot I will share here of the world (so far whether to-be posted and/or not posted whatsoever).
I hope you guys find these screenshots actually cool. I have been working to produce the world, BUT my video/photo editing/producing skills are very, VERY low though.
I call these the "Spawnhalls" (my Minecraft rendition of the Backrooms) and are Alpha/Beta-themed. This is the main area, however there are (so far) 3 other themed places with their own, expansive areas.

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