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Category: Games

Gamer's obsession with graphics is ruining gaming.

Can we talk about this? Bethesda just dropped Oblivion Remaster and its 125GB! Original game was about 5gb, what happened? (Also Khajiit's looks like stuffed dolls now???) Watched some gameplay and it looks soulless. Its just not this though. Nowadays every game has to have 100+ gigs to show off some bush at high textures over there, somewhere(did you see it?). When will "graphics" plateau? How many new console are there gonna be? How expensive PC's gonna be?

 Please discuss.


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Benji

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Graphics is interesting because it seems that most of the problems are because of how we make games has been getting lazy. For example, Nanites. It's a pretty cool UE5 feature that allows dynamically changing poly counts so objects with a lot of focus render with more detail than objects far away or not center view. However, it requires some performance overhead to actually dynamically change how the game is rendered in real time. It is cheaper performance overhead wise over just rendering with static poly counts in similar situation, but they miss the secret third option of traditional optimization work. You can get even better performance than Nanites, but it takes extra work from programmers and artists. Right now, a lot of features and tech that causes problems are trying to allow for games to be created faster and bigger rather than just look good because of the diminishing returns in graphics fidelity.

Make sure to look into this stuff yourself, I am not an expert on game development features and their drawbacks. I just have the opinion that games should be using these features when it's clear that traditional work is not worth it.


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AFKNailon

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That's what I've been saying, these 'graphics war' is just making gaming more boring, expensive and worse, now a game needs 5 years just to be released at full price with an extremly high amount of bugs and glitches, and sometimes the isn't even good.
I just hope that this trend of making graphics "better" finishes asap.


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