Traps, Skeleton Horses, and Tactical Bandaids

After our battle with the tentacles 🦑🔫, Remy found some purple moths 🦋 up on the platform area. They looked pretty dangerous, so he wisely left them alone. We tried to give ourselves first aid, but we’re still terrible at it. ⛑️🩹 At least we didn’t hurt ourselves more like last time. 🎉 🏆 ✌️

We wandered over towards the east to a doorway in a nearby building-wall area. Beacon walked right over a trap! 🤖😱 A buzz saw shot out of the door and into their neck, spraying blood everywhere! 🩸⚙️ Remy ran over, grabbed a tactical bandaid 🩹, and slapped it onto the open wound. Somehow, it was enough to stop the bleeding, but Beacon was in pretty bad shape. 😨 💉

After checking the doorway for traps, Mas’Seef cautiously opened the door. Inside, it looked like an ancient world stable, like for horses 🐎 and stuff. There were bones inside the stable, but they looked like skeleton horses—undead monster types. 💀 😰

Mas’Seef took over 10 minutes to load his grenade launcher and then launched grenades at the skeleton horses. ☠️🔫 Remy sniped out some of the skeleton horse’s rib bones right as the grenade exploded. While critically wounded, Beacon sneaked over against the wall and cast an invisibility spell on Remy. 🪄 🫥 ✨ Remy was now invisible to everyone except me because as a leader - I see EVERYTHING 🫨 (also, I was just out of range of the spell’s effects 😆).

I went up to totally not invisible Remy and told him to “Go Get 'Em!” 💪🚀 pointing at the skeleton horse in the doorway. 🔥🏆 He aimed his rifle and critically shot through the bones, leaving them as dark black dust behind. 💀 🔫 Beacon bounced a ball around the room, unsure what sort of damage could affect a skeleton horse, and it turned out rubber would do it—the ball bopped the horse to full effect. 🔮☠️ 🐎

Mas’Seef used his baton to smack the other horse’s skull. I used my ribbon to pull out a key bone that was holding together the skeleton horse, and it collapsed. 🦯☠️ 🐎 🎀


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