🌌 Some principles in Main character experience building / how my world works (June 19, 2024)
--- actual story development principles ---
Prerequisite
Principle:Â
in order to have a main character that gives something, be it
advice, empathy, physical or intangible items etc, ensure that they
must have received the said property in their own lives to have given
it. They are not equipped with that knowledge themselves.
Character First Principle:Â
the lore starts with the character initially
and then turns into a feedback loop to readjust. Too much worldbuilding
can deter you from the story and the characters, use the characters’
goals to build on the world and then use the world to leverage their
goals.
Accept the Parsimonious Conclusion Principle AKA Occam's Razor:Â
there is
always an easier way to get to the answer. When you think too advanced,
the project becomes unfeasible and you go through multiple thinking
patterns, analysis paralysis, and thought loops that becomes
overwhelming. Occam's razor helps to simplify the process and forces you
to choose the easier solution so that the conclusion is digestible.
Internal Consistency Principle:Â
relating to Occam's Razor, you can make
things easier by making sure the logic fits. The
prerequisite principle falls under here.
IF this happens, THEN this happens. Just make sure that the logic flows.
simple
clear
clever
The world can hone on a small aspect but there's a REASON, it doesn't happen just as is. Things don't feel out of place. - it is a mechanical and systematic way but it can be used to synthesize the story to be feasible
Just
Dive In and Trust Your Characters Principle:Â
I can theorize about my
characters and their stories all I want but until I mentalize them by
just exploring them, I wont know. I can make them aware of the plot as a
narrator and bounce ideas through these characters and see if they
agree or disagree with the idea.Â
Legit I had an annoyed Parks walk away
from the scene because I felt that she wouldn't actually like the idea I
proposed to her.
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