In all my years of programming, mainly using object oriented languages, I never understood just how incredible it would be to use a procedural programming language like C. Not only is C an incredibly simple language, but it's also amazingly powerful, yet absolutely terrifying at the same time. The amount of memory leaks I've gotten while working on a game within C is insane, but I always get it figured out. I also was very shocked at the performance of C. I've been using a software renderer to port a game to C that i had previously made in GameMaker, and the performance increase and file size reduction genuinely shocked me, even with the slower rendering process. I'm just rambling here, but I do really like C, and it's a fun time making my own dev tools to help with making a game.
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