General game dev update #1
Thanks for stopping by! Here's a nice song for your troubles!
Flyday china Town Yasuha
Hey there! For anyone who finds this and doesn't know who I am; I go by Wubzi, I develop PC and web games, and I like posting about them on spacehey! This is an update on my current projects and development in general. My goal is to post one of these updates every Saturday, so please remind me if I've forgotten!
One of the artists I'm working with needs to earn a little bit of money so he's opened commissions. He needs your help finding orders! I know some of you awesome people would like to commission him yourself, or know someone who might want to so please check out his commissions. He's really cool, and you should send him an IM just to let him know!
I have a number of games in progress right now with different collaborators, I'll post updates for each below when I have news! Hopefully soon some of these will mature enough to get their own dedicated updates.
Cylings VN Project
This is a short Visual Novel with some branching dialogue and consequential player choice. It's based on a universe, characters, and art made by a really cool artist I met here on spacehey who goes by Lain. (Send them a friend request!!) So far I have basic timelines and some placeholder menus in engine, and Lain has some of the script written and concept art that's in progress:
and some very relatable doodles:
I'm also working on a sort of bullet-hell action game with another artist from spacehey. I haven't asked them yet if they want to be named here though, so for now I'll just talk a bit about what I've done. Basic movement and and animation state machine are working, posting clips will have to wait until next update though. Mechanically it will be similar to some of the other top down melee bullet hell games out there, but with a parrying ability and some other neat mechanics that will keep it interesting. This one is also using some very cool unique characters and art and I can't wait to show you all more!
Another very talented artist reached out to me on spacehey and offered to make something together, and we've decided to do a point-and-click along the lines of Needy Streamer Overload, but with some very different themes and moods. This is another project I'm excited to talk more about! This one is still early on in development but I have taken some time to prototype some basic point and click mechanics.
That's all for this week, thanks everyone who reads these and thanks to all the really awesome artists who reach out to collaborate. IM me any time if you'd like to work together! I may not have time to start new projects at the moment but I'm happy to keep in touch until I do.
My IMs are always open to all of you! Just reach out if you want to chat!