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Archive//RBR (NGP6) FFB Adjustment Tips by TerrorSnow on Reddit

## I am not the author, this is merely intended to archive important information pertaining to the future of the hobby of sim rally; as I have came to suspect that these 3 lines in an .ini file could optimize RBR for high fidelity FFB through a direct drive wheel.

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First, what Stuff am I using? Thrustmaster T300 sitting on a frame and CSR Elite pedals with a load cell brake.

Second, why? When I started playing I noticed that the FFB feels pretty wonky. As in, very little turn in results in clipping, no matter the in-game setting. Yeah, this gives a nice and heavy feel, but it's very oversaturated and removes information, as well as physically preventing you from correctly countersteering. I'm serious.

So I did some testing. Took a widely used car, the Ford Fiesta WRC 2019, and took it to the same few tarmac stages over and over and over... and then did the same for gravel. And snow. And mixed surface.

Here's my findings, in short. Full guide below it:

TL:DR

You very likely want to go into the RichardBurnsRally.ini and change 3 different values: ForceFeedbackSensitivityTarmac, ForceFeedbackSensitivityGravel, and ForceFeedbackSensitivitySnow.

The higher these values, the higher the dynamic range of the FFB. Yes RBR has a software limited range. You want them to be higher. They are seen as a % value. See it as a kind of "FFB-gamma". It spreads out minimum and maximum force the higher you set it.

Lower = tighter feel but more clipping

Higher = more dynamic range but looser center feel

On a T300 I recommend 250 as the minimum, and 350 as the maximum. Going beyond these values will result in too much clipping or too vague steering, respectively. Any value works.

Set snow 10-30 higher than tarmac, and gravel another 10 higher than snow. Softer surface = softer feel, right? Right. Standard they all feel the same, but the suspension setup makes a difference too, obviously.

Personally I found these values to work best (T300): T=290, S=320, G=330, in-game 18/20.

I would recommend you keep your wheel's control panel settings at 100%, you want the dynamic range. If you fear overheating or stuff like that, reduce the setting in game, as that works like an overall gain slider.

Full guide:

Force Feedback setup in RBR NGP6:

This has been tested with the Thrustmaster T300 and the Fiesta WRC2019. Keep in mind, different wheels have different motors and might require adjusted values, but the principle of my testing will stay the same. Some very few cars (looking at you, one of the 911's - actually the only one I know of) have very weak or weird FFB. Remember that. You can of course adjust it per car, which will override the general setting for that car only.

Your wheel's control panel:

100% in the TM panel, I don't own other manufacturer's wheels so stick to whatever the internet says works in here.

Richard Burns Rally (richardburnsrally.ini):

There are 3 settings to adjust. One each for gravel, snow, and tarmac. These values are seen as %. You should look at these as a sort of "FFB-gamma" value / curve. The higher the value, the lower the minimum force and the higher the maximum force are, thus increasing the dynamic range.

Lower means tighter feel, but more clipping. Higher means more dynamic range, but looser center feel.

Put snow 10-30 higher than tarmac, and gravel another 10 higher than snow. This just makes gravel and snow feel overall lighter than tarmac. Softer surface = softer feel. Makes sense, right?

Recommended range of values: 250 - 350

250 is the strongest setting I can recommend. Going any lower will end up in too much clipping (information loss due to oversaturation of FFB strength output value), meaning you will get the maximum ffb force after very little turn in, instead of gradually increasing the value the more you turn in until you get into understeer.

350 is the lightest setting I can recommend. Going any higher will give you even more dynamic range, but it will decrease the minimum force too much, meaning that the centering of the wheel can end up feeling soft, squishy and spongy.

Richard Burns Rally (in-game):

This is just like a gain value. It does not affect dynamic range - unless youre going too low, I suggest staying above half as a minimum.

Generally keep this pretty high. You can use this to decrease overall strength if it is too much for you. This setting is more like preference.

What I use, after all this testing:

Control panel max, gravel 320 snow 310, tarmac 290. In-game 18/20. T300 panel: gain 100%.

Low clipping, high dynamic range, no overheating of wheelbase. This trade off of clipping vs information and tightness feels worlds better than the base values. Corners no longer feel static, surfaces feel different apart from only setup, understeer is noticable, oversteer is correctable, weight transfer is noticable.

The Last Word:

Please try this out for yourself. I would love to know if other wheel behave differently, or exactly the same. I expect stronger wheels to be using higher values, but maybe they react exactly the same, since it's RBR's software clipping that I fixed here. Any value works, really. All the way up to 1000 (didnt bother to try higher) and even negative (theyre just seen as if they were positive).

-Snow out and have fun, hope this helped some people.


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